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Consecrated by Blood
{2}{B}{B}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate ~this~." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Defiling Tears
{2}{B}
Instant
Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate ~this~."
Drudge Spell
{B}{B}
Enchantment
{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate ~this~."
When ~this~ leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Life Matrix
{4}
Artifact
{4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from ~this~: Regenerate ~this~." Activate only during your upkeep.
Molting Snakeskin
{B}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate ~this~."
Resuscitate
{1}{G}
Instant
Until end of turn, creatures you control gain "{1}: Regenerate ~this~."
Run Wild
{G}
Instant
Until end of turn, target creature gains trample and "{G}: Regenerate ~this~."
Savage Silhouette
{2}{G}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate ~this~."
Skeletal Grimace
{1}{B}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate ~this~."
Skeletonize
{4}{R}
Instant
~this~ deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate ~this~."
Spawning Pool
Land
~this~ enters tapped.
{T}: Add {B}.
{1}{B}: ~this~ becomes a 1/1 black Skeleton creature with "{B}: Regenerate ~this~" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Trollhide
{2}{G}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate ~this~." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

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