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Ajani's Influence
{2}{W}{W}
Sorcery
Put two +1/+1 counters on target creature.
Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Arms Depot
Artifact -- Contraption
Whenever you crank ~this~, put two +1/+1 counters on target creature.
Cave of Temptation
Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice ~this~: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Deranged Outcast
{1}{G}
Creature -- Human Rogue
2/1
{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.
Give // Take
{2}{G} // {2}{U}
Sorcery // Sorcery
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of ~this~ from your hand.)
//
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of ~this~ from your hand.)
Increasing Savagery
{2}{G}{G}
Sorcery
Put five +1/+1 counters on target creature. If ~this~ was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback {5}{G}{G} (You may cast ~this~ from your graveyard for its flashback cost. Then exile it.)
Might Beyond Reason
{3}{G}
Instant
Put two +1/+1 counters on target creature.
Delirium -- Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
Quest for the Gemblades
{1}{G}
Enchantment
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on ~this~.
Remove a quest counter from ~this~ and sacrifice it: Put four +1/+1 counters on target creature.
Tuinvale Treefolk
{5}{G}
Creature -- Treefolk Druid
6/5
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Oaken Boon
Sorcery -- Adventure
Put two +1/+1 counters on target creature. (Then exile ~this~. You may cast the creature later from exile.)
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