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22 results - Link to this list
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Aerie Ouphes
{4}{G}
Creature -- Ouphe
3/3
Sacrifice ~this~: It deals damage equal to its power to target creature with flying.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Furystoke Giant
{3}{R}{R}
Creature -- Giant Warrior
3/3
When ~this~ enters, other creatures you control gain "{T}: ~this~ deals 2 damage to any target" until end of turn.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Glen Elendra Archmage
{3}{U}
Creature -- Faerie Wizard
2/2
Flying
{U}, Sacrifice ~this~: Counter target noncreature spell.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Gravelgill Axeshark
{4}{U/B}
Creature -- Merfolk Soldier
3/3
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Grazing Kelpie
{3}{G/U}
Creature -- Beast
2/3
{g/u}, Sacrifice ~this~: Put target card from a graveyard on the bottom of its owner's library.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Heartmender
{2}{G/W}{G/W}
Creature -- Elemental
2/2
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Kitchen Finks
{1}{G/W}{G/W}
Creature -- Ouphe
3/2
When ~this~ enters, you gain 2 life.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Kithkin Spellduster
{4}{W}
Creature -- Kithkin Wizard
2/3
Flying
{1}{W}, Sacrifice ~this~: Destroy target enchantment.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Lesser Masticore
{2}
Artifact Creature -- Masticore
2/2
As an additional cost to cast ~this~, discard a card.
{4}: ~this~ deals 1 damage to target creature.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Lingering Tormentor
{3}{B}
Creature -- Spirit
2/2
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Murderous Redcap
{2}{B/R}{B/R}
Creature -- Goblin Assassin
2/2
When ~this~ enters, it deals damage equal to its power to any target.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Puppeteer Clique
{3}{B}{B}
Creature -- Faerie Wizard
3/2
Flying
When ~this~ enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Putrid Goblin
{1}{B}
Creature -- Zombie Goblin
2/2
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Rendclaw Trow
{2}{B/G}
Creature -- Troll
2/2
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Restless Apparition
{W/B}{W/B}{W/B}
Creature -- Spirit
2/2
{w/b}{w/b}{w/b}: ~this~ gets +3/+3 until end of turn.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
River Kelpie
{3}{U}{U}
Creature -- Beast
3/3
Whenever ~this~ or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Safehold Elite
{1}{G/W}
Creature -- Elf Scout
2/2
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Scuzzback Marauders
{4}{R/G}
Creature -- Goblin Warrior
5/2
Trample
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Thunderblust
{2}{R}{R}{R}
Creature -- Elemental
7/2
Haste
~this~ has trample as long as it has a -1/-1 counter on it.
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Trapjaw Kelpie
{4}{G/U}{G/U}
Creature -- Beast
3/3
Flash
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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