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18 results - Link to this list
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Ashenmoor Liege
{1}{B/R}{B/R}{B/R}
Creature -- Elemental Knight
4/1
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever ~this~ becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Balefire Liege
{2}{R/W}{R/W}{R/W}
Creature -- Spirit Horror
2/4
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, ~this~ deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
Boartusk Liege
{1}{R/G}{R/G}{R/G}
Creature -- Goblin Knight
3/4
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
Creakwood Liege
{1}{B/G}{B/G}{B/G}
Creature -- Horror
2/2
Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Deathbringer Liege
{2}{W/B}{W/B}{W/B}
Creature -- Horror
3/4
Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.
Glen Elendra Liege
{1}{U/B}{U/B}{U/B}
Creature -- Faerie Knight
2/3
Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Grand Architect
{1}{U}{U}
Creature -- Vedalken Artificer
1/3
Other blue creatures you control get +1/+1.
{U}: Target artifact creature becomes blue until end of turn.
Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Meng Huo, Barbarian King
{3}{G}{G}
Legendary Creature -- Human Barbarian Soldier
4/4
Other green creatures you control get +1/+1.
Mindwrack Liege
{3}{U/R}{U/R}{U/R}
Creature -- Horror
4/4
Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
{u/r}{u/r}{u/r}{u/r}: You may put a blue or red creature card from your hand onto the battlefield.
Murkfiend Liege
{2}{G/U}{G/U}{G/U}
Creature -- Horror
4/4
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Paragon of Eternal Wilds
{3}{G}
Creature -- Human Druid
2/2
Other green creatures you control get +1/+1.
{G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Paragon of Fierce Defiance
{3}{R}
Creature -- Human Warrior
2/2
Other red creatures you control get +1/+1.
{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)
Paragon of Gathering Mists
{3}{U}
Creature -- Human Wizard
2/2
Other blue creatures you control get +1/+1.
{U}, {T}: Another target blue creature you control gains flying until end of turn.
Paragon of New Dawns
{3}{W}
Creature -- Human Soldier
2/2
Other white creatures you control get +1/+1.
{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)
Paragon of Open Graves
{3}{B}
Creature -- Skeleton Warrior
2/2
Other black creatures you control get +1/+1.
{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Thistledown Liege
{1}{W/U}{W/U}{W/U}
Creature -- Kithkin Knight
1/3
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Tolsimir Wolfblood
{4}{G}{W}
Legendary Creature -- Elf Warrior
3/4
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
{T}: Create Voja, a legendary 2/2 green and white Wolf creature token.
Wilt-Leaf Liege
{1}{G/W}{G/W}{G/W}
Creature -- Elf Knight
4/4
({g/w} can be paid with either {G} or {W}.)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard ~this~, put it onto the battlefield instead of putting it into your graveyard.

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