Login

Search
Trade
Autocard
Search options
(partial) name
cost
converted
type
subtypes
supertypes
power / toughness
ability
text
abbreviation
color
deck colors
rarity
expansion
flavor text
artist
value


name contained in:

order by (1)
(2)
(3) name

Output options

12 results - Link to this list
New search
Battle Cry
{2}{W}
Instant
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Charging Paladin
{2}{W}
Creature -- Human Knight
2/2
Whenever ~this~ attacks, it gets +0/+3 until end of turn.
Daru Spiritualist
{1}{W}
Creature -- Human Cleric
1/1
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
Fortress Cyclops
{3}{R}{W}
Creature -- Cyclops Soldier
3/3
Whenever ~this~ attacks, it gets +3/+0 until end of turn.
Whenever ~this~ blocks, it gets +0/+3 until end of turn.
Glory Bearers
{3}{W}
Enchantment Creature -- Human Cleric
3/4
Whenever another creature you control attacks, it gets +0/+1 until end of turn.
Joven's Ferrets
{G}
Creature -- Ferret
1/1
Whenever ~this~ attacks, it gets +0/+2 until end of turn.
At end of combat, tap all creatures that blocked ~this~ this turn. They don't untap during their controller's next untap step.
Shu Defender
{2}{W}
Creature -- Human Soldier
2/2
Whenever ~this~ blocks, it gets +0/+2 until end of turn.
Steadfast Cathar
{1}{W}
Creature -- Human Soldier
2/1
Whenever ~this~ attacks, it gets +0/+2 until end of turn.
Sustainer of the Realm
{2}{W}{W}
Creature -- Angel
2/3
Flying
Whenever ~this~ blocks, it gets +0/+2 until end of turn.
Task Force
{2}{W}
Creature -- Human Rebel
1/3
Whenever ~this~ becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Town Sentry
{2}{W}
Creature -- Human Soldier
2/2
Whenever ~this~ blocks, it gets +0/+2 until end of turn.
Unstoppable Ash
{3}{G}
Creature -- Treefolk Warrior
5/5
Trample
Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

New search