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Academy Raider
{2}{R}
Creature -- Human Warrior
1/1
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever ~this~ deals combat damage to a player, you may discard a card. If you do, draw a card.
Accursed Spirit
{3}{B}
Creature -- Spirit
3/2
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Bellowing Tanglewurm
{3}{G}{G}
Creature -- Wurm
4/4
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.
Bladetusk Boar
{3}{R}
Creature -- Boar
3/2
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Blind Zealot
{1}{B}{B}
Creature -- Phyrexian Human Cleric
2/2
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever ~this~ deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.
Brain Weevil
{3}{B}
Creature -- Insect
1/1
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice ~this~: Target player discards two cards. Activate only as a sorcery.
Cavern Lampad
{3}{B}
Enchantment Creature -- Nymph
2/2
Bestow {5}{B} (If you cast ~this~ for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchanted creature gets +2/+2 and has intimidate.
Cyclops Tyrant
{5}{R}
Creature -- Cyclops
3/4
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
~this~ can't block creatures with power 2 or less.
Flesh Carver
{2}{B}
Creature -- Human Wizard
2/2
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{1}{B}, Sacrifice another creature: Put two +1/+1 counters on ~this~.
When ~this~ dies, create an X/X black Horror creature token, where X is ~this~'s power.
Forlorn Pseudamma
{3}{B}
Creature -- Zombie
2/1
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Inspired -- Whenever ~this~ becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.
Gatstaf Howler
Creature -- Werewolf
3/3
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.
Geth, Lord of the Vault
{4}{B}{B}
Legendary Creature -- Phyrexian Zombie
5/5
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
Halo Hunter
{2}{B}{B}{B}
Creature -- Demon
6/3
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When ~this~ enters, destroy target Angel.
Heirs of Stromkirk
{2}{R}{R}
Creature -- Vampire
2/2
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever ~this~ deals combat damage to a player, put a +1/+1 counter on it.
Highborn Ghoul
{B}{B}
Creature -- Zombie
2/1
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Immerwolf
{1}{R}{G}
Creature -- Wolf
2/2
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can't transform.
Krenko's Enforcer
{1}{R}{R}
Creature -- Goblin Warrior
2/2
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Lifebane Zombie
{1}{B}{B}
Creature -- Zombie Warrior
3/1
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When ~this~ enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
Mikaeus, the Unhallowed
{3}{B}{B}{B}
Legendary Creature -- Zombie Cleric
5/5
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Sepulchral Primordial
{5}{B}{B}
Creature -- Avatar
5/4
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When ~this~ enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
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