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39 results - Link to this list
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Arcbound Fiend
{6}
Artifact Creature -- Horror
0/0
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto ~this~.
Modular 3 (~this~ enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Avatar of Woe
{6}{B}{B}
Creature -- Avatar
6/5
If there are ten or more creature cards total in all graveyards, ~this~ costs {6} less to cast.
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
{T}: Destroy target creature. It can't be regenerated.
Cateran Enforcer
{3}{B}{B}
Creature -- Horror Mercenary
4/3
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
{4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Commander Greven il-Vec
{3}{B}{B}{B}
Legendary Creature -- Phyrexian Human Warrior
7/5
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
When ~this~ enters, sacrifice a creature.
Corpulent Corpse
{5}{B}
Creature -- Zombie
3/3
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Suspend 5--{B} (Rather than cast ~this~ from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Crawling Filth
{5}{B}
Creature -- Spirit
2/2
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Soulshift 5 (When ~this~ dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Crowd of Cinders
{3}{B}
Creature -- Elemental
*/*
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
~this~'s power and toughness are each equal to the number of black permanents you control.
Desecration Elemental
{3}{B}
Creature -- Elemental
8/8
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Whenever a player casts a spell, sacrifice a creature.
Dimir House Guard
{3}{B}
Creature -- Skeleton
2/3
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate ~this~.
Transmute {1}{B}{B} ({1}{B}{B}, Discard ~this~: Search your library for a card with the same mana value as ~this~, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Dread
{3}{B}{B}{B}
Creature -- Elemental Incarnation
6/6
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When ~this~ is put into a graveyard from anywhere, shuffle it into its owner's library.
Dross Golem
{5}
Artifact Creature -- Golem
3/2
Affinity for Swamps (~this~ costs {1} less to cast for each Swamp you control.)
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Dross Prowler
{2}{B}
Creature -- Zombie
2/1
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Dust Elemental
{2}{W}{W}
Creature -- Elemental
6/6
Flash (You may cast ~this~ any time you could cast an instant.)
Flying; fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
When ~this~ enters, return three creatures you control to their owner's hand.
Frightcrawler
{1}{B}
Creature -- Horror
1/1
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Threshold -- As long as seven or more cards are in your graveyard, ~this~ gets +2/+2 and can't block.
Gluttonous Zombie
{4}{B}
Creature -- Zombie
3/3
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Guiltfeeder
{3}{B}{B}
Creature -- Horror
0/4
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Whenever ~this~ attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
Inkfathom Witch
{1}{U/B}
Creature -- Merfolk Wizard
1/1
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
{2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.
Jhessian Zombies
{4}{U}{B}
Creature -- Zombie
2/4
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Islandcycling {2}, swampcycling {2} ({2}, Discard ~this~: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)
Lightning Reaver
{3}{B}{R}
Creature -- Zombie Beast
3/3
Haste; fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Whenever ~this~ deals combat damage to a player, put a charge counter on it.
At the beginning of your end step, ~this~ deals damage equal to the number of charge counters on it to each opponent.
Lingering Tormentor
{3}{B}
Creature -- Spirit
2/2
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Persist (When ~this~ dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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