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8 results - Link to this list
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Archon of Justice
{3}{W}{W}
Creature -- Archon
4/4
Flying
When ~this~ dies, exile target permanent.
Ashen Rider
{4}{W}{W}{B}{B}
Creature -- Archon
5/5
Flying
When ~this~ enters or dies, exile target permanent.
Karn Liberated
{7}
Legendary Planeswalker -- Karn
6
[+4]: Target player exiles a card from their hand.
[-3]: Exile target permanent.
[-14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with ~this~. Then put those cards onto the battlefield under your control.
Krond the Dawn-Clad
{G}{G}{G}{W}{W}{W}
Legendary Creature -- Archon
6/6
Flying, vigilance
Whenever ~this~ attacks, if it's enchanted, exile target permanent.
Legacy Weapon
{7}
Legendary Artifact
{W}{U}{B}{R}{G}: Exile target permanent.
If ~this~ would be put into a graveyard from anywhere, reveal ~this~ and shuffle it into its owner's library instead.
Scour from Existence
{7}
Instant
Exile target permanent.
The Grand Tour
{1}{U}
Instant
Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.
Venser, the Sojourner
{3}{W}{U}
Legendary Planeswalker -- Venser
3
[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
[-1]: Creatures can't be blocked this turn.
[-8]: You get an emblem with "Whenever you cast a spell, exile target permanent."

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