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Angelic Favor
{3}{W}
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay ~this~'s mana cost.
Cast ~this~ only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Cogwork Assembler
{3}
Artifact Creature -- Assembly-Worker
2/3
{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
Corpse Dance
{2}{B}
Instant
Buyback {2} (You may pay an additional {2} as you cast ~this~. If you do, put ~this~ into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Dark Maze
{4}{U}
Creature -- Wall
4/5
Defender (~this~ can't attack.)
{0}: ~this~ can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
Dawn of the Dead
{2}{B}{B}{B}
Enchantment
At the beginning of your upkeep, you lose 1 life.
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Elemental Appeal
{R}{R}{R}{R}
Sorcery
Kicker {5} (You may pay an additional {5} as you cast ~this~.)
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If ~this~ was kicked, that creature gets +7/+0 until end of turn.
Felhide Spiritbinder
{3}{R}
Creature -- Minotaur Shaman
3/4
Inspired -- Whenever ~this~ becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
Flameshadow Conjuring
{3}{R}
Enchantment
Whenever a nontoken creature you control enters, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Giantbaiting
{2}{R/G}
Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire (As you cast ~this~, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Goryo's Vengeance
{1}{B}
Instant -- Arcane
Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal ~this~ from your hand and pay its splice cost. If you do, add ~this~'s effects to that spell.)
Gruesome Encore
{2}{B}
Sorcery
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Inalla, Archmage Ritualist
{2}{U}{B}{R}
Legendary Creature -- Human Wizard
4/5
Eminence -- Whenever another nontoken Wizard you control enters, if ~this~ is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.
Tap five untapped Wizards you control: Target player loses 7 life.
Mimic Vat
{3}
Artifact
Imprint -- Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with ~this~ to its owner's graveyard.
{3}, {T}: Create a token that's a copy of a card exiled with ~this~. It gains haste. Exile it at the beginning of the next end step.
Molten Echoes
{2}{R}{R}
Enchantment
As ~this~ enters, choose a creature type.
Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Nemesis Trap
{4}{B}{B}
Instant -- Trap
If a white creature is attacking, you may pay {B}{B} rather than pay ~this~'s mana cost.
Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Postmortem Lunge
{X}{B/P}
Sorcery
({b/p} can be paid with either {B} or 2 life.)
Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
Rakdos Guildmage
{B/R}{B/R}
Creature -- Zombie Shaman
2/2
({b/r} can be paid with either {B} or {R}.)
{3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.
{3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Saheeli Rai
{1}{U}{R}
Legendary Planeswalker -- Saheeli
3
[+1]: Scry 1. ~this~ deals 1 damage to each opponent.
[-2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
[-7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
Seance
{2}{W}{W}
Enchantment
At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Shallow Grave
{1}{B}
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

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