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Academy at Tolaria West
Plane -- Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever chaos ensues, discard your hand.
Agent of Treachery
{5}{U}{U}
Creature -- Human Rogue
2/3
When ~this~ enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Aggressive Mining
{3}{R}
Enchantment
You can't play lands.
Sacrifice a land: Draw two cards. Activate only once each turn.
Altar's Reap
{1}{B}
Instant
As an additional cost to cast ~this~, sacrifice a creature.
Draw two cards.
Amass the Components
{3}{U}
Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
Anje's Ravager
{2}{R}
Creature -- Vampire Berserker
3/3
~this~ attacks each combat if able.
Whenever ~this~ attacks, discard your hand, then draw three cards.
Madness {1}{R} (If you discard ~this~, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Arcanis the Omnipotent
{3}{U}{U}{U}
Legendary Creature -- Wizard
3/4
{T}: Draw three cards.
{2}{U}{U}: Return ~this~ to its owner's hand.
Artificer's Epiphany
{2}{U}
Instant
Draw two cards. If you control no artifacts, discard a card.
Atemsis, All-Seeing
{3}{U}{U}{U}
Legendary Creature -- Sphinx
4/5
Flying
{2}{U}, {T}: Draw two cards, then discard a card.
Whenever ~this~ deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
Attunement
{2}{U}
Enchantment
Return ~this~ to its owner's hand: Draw three cards, then discard four cards.
Azorius Locket
{3}
Artifact
{T}: Add {W} or {U}.
{w/u}{w/u}{w/u}{w/u}, {T}, Sacrifice ~this~: Draw two cards.
Bankrupt in Blood
{1}{B}
Sorcery
As an additional cost to cast ~this~, sacrifice two creatures.
Draw three cards.
Bazaar of Baghdad
Land
{T}: Draw two cards, then discard three cards.
Bazaar Trademage
{2}{U}
Creature -- Human Wizard
3/4
Flying
When ~this~ enters, draw two cards, then discard three cards.
Bedlam Reveler
{6}{R}{R}
Creature -- Devil Horror
3/4
~this~ costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess (Whenever you cast a noncreature spell, ~this~ gets +1/+1 until end of turn.)
When ~this~ enters, discard your hand, then draw three cards.
Blast of Genius
{4}{U}{R}
Sorcery
Choose any target. Draw three cards, then discard a card. ~this~ deals damage equal to the discarded card's mana value to that permanent or player.
Blighted Cataract
Land
{T}: Add {C}.
{5}{U}, {T}, Sacrifice ~this~: Draw two cards.
Blood Divination
{3}{B}
Sorcery
As an additional cost to cast ~this~, sacrifice a creature.
Draw three cards.
Boon of the Wish-Giver
{4}{U}{U}
Sorcery
Draw four cards.
Cycling {1} ({1}, Discard ~this~: Draw a card.)
Boros Locket
{3}
Artifact
{T}: Add {R} or {W}.
{r/w}{r/w}{r/w}{r/w}, {T}, Sacrifice ~this~: Draw two cards.

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