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Cavalier of Flame
{2}{R}{R}{R}
Creature -- Elemental Knight
6/5
{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.
When ~this~ enters, discard any number of cards, then draw that many cards.
When ~this~ dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
Last Rites
{2}{B}
Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Leave // Chance
{1}{W} // {3}{R}
Instant // Sorcery
Return any number of target permanents you own to your hand.
//
Aftermath (Cast ~this~ only from your graveyard. Then exile it.)
Discard any number of cards, then draw that many cards.
Rites of Refusal
{1}{U}
Instant
Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.
Rites of Spring
{1}{G}
Sorcery
Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.
Sacred Rites
{W}
Instant
Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

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