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Azorius Arrester
{1}{W}
Creature -- Human Soldier
2/1
When ~this~ enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Inaction Injunction
{1}{U}
Sorcery
Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.
Isperia's Skywatch
{5}{U}
Creature -- Vedalken Knight
3/3
Flying
When ~this~ enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Martial Law
{2}{W}{W}
Enchantment
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Soulsworn Spirit
{3}{U}
Creature -- Spirit
2/1
~this~ can't be blocked.
When ~this~ enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
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