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AEther Membrane
{1}{R}{R}
Creature -- Wall
0/5
Defender; reach (~this~ can block creatures with flying.)
Whenever ~this~ blocks a creature, return that creature to its owner's hand at end of combat.
AEtherflame Wall
{1}{R}
Creature -- Wall
0/4
Defender
~this~ can block creatures with shadow as though they didn't have shadow.
{R}: ~this~ gets +1/+0 until end of turn.
Ageless Sentinels
{3}{W}
Creature -- Wall
4/4
Defender (~this~ can't attack.)
Flying
When ~this~ blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
Akroan Horse
{4}
Artifact Creature -- Horse
0/4
Defender
When ~this~ enters, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Alabaster Wall
{2}{W}
Creature -- Wall
0/4
Defender (~this~ can't attack.)
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Amaranthine Wall
{4}
Artifact Creature -- Wall
0/6
Defender
{2}: ~this~ gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Angelic Wall
{1}{W}
Creature -- Wall
0/4
Defender (~this~ can't attack.)
Flying
Archers of Qarsi
{3}{G}
Creature -- Snake Archer
5/2
Defender
Reach (~this~ can block creatures with flying.)
Archers' Parapet
{1}{G}
Creature -- Wall
0/5
Defender
{1}{B}, {T}: Each opponent loses 1 life.
Axebane Guardian
{2}{G}
Creature -- Human Druid
0/3
Defender
{T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Barrier of Bones
{B}
Creature -- Skeleton Wall
0/3
Defender
When ~this~ enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Basilica Guards
{2}{W}
Creature -- Human Soldier
1/4
Defender
Extort (Whenever you cast a spell, you may pay {w/b}. If you do, each opponent loses 1 life and you gain that much life.)
Battle Rampart
{2}{R}
Creature -- Wall
1/3
Defender
{T}: Target creature gains haste until end of turn.
Benevolent Ancestor
{2}{W}
Creature -- Spirit
0/4
Defender (~this~ can't attack.)
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Black Oak of Odunos
{2}{B}
Creature -- Zombie Treefolk
0/5
Defender
{B}, Tap another untapped creature you control: ~this~ gets +1/+1 until end of turn.
Bonded Fetch
{2}{U}
Creature -- Homunculus
0/2
Defender, haste
{T}: Draw a card, then discard a card.
Brimstone Trebuchet
{2}{R}
Artifact Creature -- Wall
1/3
Defender, reach
{T}: ~this~ deals 1 damage to each opponent.
Whenever a Knight you control enters, untap ~this~.
Carrion Wall
{1}{B}{B}
Creature -- Wall
3/2
Defender (~this~ can't attack.)
{1}{B}: Regenerate ~this~.
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