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Arlinn Kord
{2}{R}{G}
Legendary Planeswalker -- Arlinn
3
[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform ~this~.
Arlinn, Voice of the Pack
{4}{G}{G}
Legendary Planeswalker -- Arlinn
7
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
[-2]: Create a 2/2 green Wolf creature token.
Cult of the Waxing Moon
{4}{G}
Creature -- Human Shaman
5/4
Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.
Ferocious Pup
{2}{G}
Creature -- Wolf
0/1
When ~this~ enters, create a 2/2 green Wolf creature token.
Garruk Relentless
{3}{G}
Legendary Planeswalker -- Garruk
3
When ~this~ has two or fewer loyalty counters on him, transform him.
[0]: ~this~ deals 3 damage to target creature. That creature deals damage equal to its power to him.
[0]: Create a 2/2 green Wolf creature token.
Howlpack Alpha
Creature -- Werewolf
3/3
Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.
Master of the Wild Hunt
{2}{G}{G}
Creature -- Human Shaman
3/3
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Nightpack Ambusher
{2}{G}{G}
Creature -- Wolf
4/4
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Predator's Howl
{3}{G}
Instant
Create a 2/2 green Wolf creature token.
Morbid -- Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
Silverfur Partisan
{2}{G}
Creature -- Wolf Warrior
2/2
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Sound the Call
{2}{G}
Sorcery
Create a 1/1 green Wolf creature token. It has "~this~ gets +1/+1 for each card named Sound the Call in each graveyard."
Wolfkin Bond
{4}{G}
Enchantment -- Aura
Enchant creature
When ~this~ enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
Wolfrider's Saddle
{3}{G}
Artifact -- Equipment
When ~this~ enters, create a 2/2 green Wolf creature token, then attach ~this~ to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Wolfwillow Haven
{1}{G}
Enchantment -- Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{4}{G}, Sacrifice ~this~: Create a 2/2 green Wolf creature token. Activate only during your turn.
Wren's Run Packmaster
{3}{G}
Creature -- Elf Warrior
5/5
Champion an Elf (When ~this~ enters, sacrifice it unless you exile another Elf you control. When ~this~ leaves the battlefield, that card returns to the battlefield.)
{2}{G}: Create a 2/2 green Wolf creature token.
Wolves you control have deathtouch.
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