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Din of the Fireherd
{5}{B/R}{B/R}{B/R}
Sorcery
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature of their choice for each black creature you control, then sacrifices a land of their choice for each red creature you control.
Mask of Immolation
{1}{R}
Artifact -- Equipment
When ~this~ enters, create a 1/1 red Elemental creature token, then attach ~this~ to it.
Equipped creature has "Sacrifice ~this~: It deals 1 damage to any target."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Titania, Protector of Argoth
{3}{G}{G}
Legendary Creature -- Elemental
5/3
When ~this~ enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Walker of the Grove
{6}{G}{G}
Creature -- Elemental
7/7
When ~this~ leaves the battlefield, create a 4/4 green Elemental creature token.
Evoke {4}{G} (You may cast ~this~ for its evoke cost. If you do, it's sacrificed when it enters.)
Wand of the Elements
{4}
Artifact
{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.
{T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
Young Pyromancer
{1}{R}
Creature -- Human Shaman
2/1
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Zendikar's Roil
{3}{G}{G}
Enchantment
Landfall -- Whenever a land you control enters, create a 2/2 green Elemental creature token.

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