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Captain of the Watch
{4}{W}{W}
Creature -- Human Soldier
3/3
Vigilance (Attacking doesn't cause ~this~ to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When ~this~ enters, create three 1/1 white Soldier creature tokens.
Captain's Call
{3}{W}
Sorcery
Create three 1/1 white Soldier creature tokens.
Elspeth Tirel
{3}{W}{W}
Legendary Planeswalker -- Elspeth
4
[+2]: You gain 1 life for each creature you control.
[-2]: Create three 1/1 white Soldier creature tokens.
[-5]: Destroy all other permanents except for lands and tokens.
Elspeth, Sun's Champion
{4}{W}{W}
Legendary Planeswalker -- Elspeth
4
[+1]: Create three 1/1 white Soldier creature tokens.
[-3]: Destroy all creatures with power 4 or greater.
[-7]: You get an emblem with "Creatures you control get +2/+2 and have flying."
Even the Odds
{2}{W}
Instant
Cast ~this~ only if you control fewer creatures than each opponent.
Create three 1/1 white Soldier creature tokens.
Heroic Reinforcements
{2}{R}{W}
Sorcery
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
Knight-Captain of Eos
{4}{W}
Creature -- Human Knight
2/2
When ~this~ enters, create two 1/1 white Soldier creature tokens.
{W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Memorial to Glory
Land
~this~ enters tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice ~this~: Create two 1/1 white Soldier creature tokens.
Raise the Alarm
{1}{W}
Instant
Create two 1/1 white Soldier creature tokens.
Sergeant-at-Arms
{2}{W}
Creature -- Human Soldier
2/3
Kicker {2}{W} (You may pay an additional {2}{W} as you cast ~this~.)
When ~this~ enters, if it was kicked, create two 1/1 white Soldier creature tokens.
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