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Gather the Townsfolk
{1}{W}
Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour -- If you have 5 or less life, create five of those tokens instead.
Harmonious Archon
{4}{W}{W}
Creature -- Archon
4/5
Flying
Non-Archon creatures have base power and toughness 3/3.
When ~this~ enters, create two 1/1 white Human creature tokens.
Increasing Devotion
{3}{W}{W}
Sorcery
Create five 1/1 white Human creature tokens. If ~this~ was cast from a graveyard, create ten of those tokens instead.
Flashback {7}{W}{W} (You may cast ~this~ from your graveyard for its flashback cost. Then exile it.)
Oakhame Ranger
{G/W}{G/W}{G/W}{G/W}
Creature -- Elf Knight Ranger
2/2
{T}: Creatures you control get +1/+1 until end of turn.
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Bring Back
Sorcery -- Adventure
Create two 1/1 white Human creature tokens. (Then exile ~this~. You may cast the creature later from exile.)
Rally for the Throne
{2}{W}
Instant
Create two 1/1 white Human creature tokens.
Adamant -- If at least three white mana was spent to cast ~this~, you gain 1 life for each creature you control.

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