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Army of Allah
{1}{W}{W}
Instant
Attacking creatures get +2/+0 until end of turn.
Contested War Zone
Land
Whenever a creature deals combat damage to you, that creature's controller gains control of ~this~.
{T}: Add {C}.
{1}, {T}: Attacking creatures get +1/+0 until end of turn.
Dinosaur Stampede
{2}{R}
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Duergar Mine-Captain
{2}{R/W}
Creature -- Dwarf Soldier
2/1
{1}{r/w}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)
Pursue Glory
{3}{R}
Instant
Attacking creatures get +2/+0 until end of turn.
Cycling {2} ({2}, Discard ~this~: Draw a card.)
Thunderstaff
{3}
Artifact
As long as ~this~ is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
{2}, {T}: Attacking creatures get +1/+0 until end of turn.
Trumpet Blast
{2}{R}
Instant
Attacking creatures get +2/+0 until end of turn.
Warmonger Hellkite
{4}{R}{R}
Creature -- Dragon
5/5
Flying
All creatures attack each combat if able.
{1}{R}: Attacking creatures get +1/+0 until end of turn.

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