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Apathy
{U}
Enchantment -- Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature.
Dance of the Dead
{1}{B}
Enchantment -- Aura
Enchant creature card in a graveyard
When ~this~ enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with ~this~." Put enchanted creature card onto the battlefield tapped under your control and attach ~this~ to it. When ~this~ leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.
Errant Minion
{2}{U}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. ~this~ deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Essence Flare
{U}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Festering Wound
{1}{B}
Enchantment -- Aura
Enchant creature
At the beginning of your upkeep, you may put an infection counter on ~this~.
At the beginning of the upkeep of enchanted creature's controller, ~this~ deals X damage to that player, where X is the number of infection counters on ~this~.
Leeching Licid
{1}{B}
Creature -- Licid
1/1
{B}, {T}: ~this~ loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
At the beginning of the upkeep of enchanted creature's controller, ~this~ deals 1 damage to that player.
Maddening Wind
{2}{G}
Enchantment -- Aura
Enchant creature
Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on ~this~, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of the upkeep of enchanted creature's controller, ~this~ deals 2 damage to that player.
Mind Whip
{2}{B}{B}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they don't, ~this~ deals 2 damage to that player and you tap that creature.
One Thousand Lashes
{2}{W}{B}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Paralyze
{B}
Enchantment -- Aura
Enchant creature
When ~this~ enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.
Parasitic Bond
{3}{B}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, ~this~ deals 2 damage to that player.
Paroxysm
{1}{R}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
Slow Motion
{2}{U}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.
When ~this~ is put into a graveyard from the battlefield, return it to its owner's hand.
Soul Bleed
{2}{B}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Stab Wound
{2}{B}
Enchantment -- Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Takklemaggot
{2}{B}{B}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that ~this~ could enchant. If the player does, return ~this~ to the battlefield under your control attached to that creature. If they don't, return ~this~ to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, ~this~ deals 1 damage to that player."
Unnatural Hunger
{3}{B}{B}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, ~this~ deals damage equal to that creature's power to that player unless they sacrifice another creature of their choice.
Unstable Mutation
{U}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Venarian Gold
{X}{U}{U}
Enchantment -- Aura
Enchant creature
When ~this~ enters, tap enchanted creature and put X sleep counters on it.
Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.
At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.
Wanderlust
{2}{G}
Enchantment -- Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, ~this~ deals 1 damage to that player.

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