New search
Alloy Golem
{6}
Artifact Creature -- Golem
4/4
As ~this~ enters, choose a color.
~this~ is the chosen color. (It's still an artifact.)
Caged Sun
{6}
Artifact
As ~this~ enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
Chameleon Spirit
{3}{U}
Creature -- Illusion Spirit
*/*
As ~this~ enters, choose a color.
~this~'s power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Cho-Manno's Blessing
{W}{W}
Enchantment -- Aura
Flash
Enchant creature
As ~this~ enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove ~this~.
Chromatic Armor
{1}{W}{U}
Enchantment -- Aura
Enchant creature
As ~this~ enters, choose a color.
~this~ enters with a sleight counter on it.
Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.
{X}: Put a sleight counter on ~this~ and choose a color. X is the number of sleight counters on ~this~.
Circle of Affliction
{1}{B}
Enchantment
As ~this~ enters, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Coldsteel Heart
{2}
Snow Artifact
~this~ enters tapped.
As ~this~ enters, choose a color.
{T}: Add one mana of the chosen color.
Curse of Wizardry
{2}{B}{B}
Enchantment
As ~this~ enters, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.
Diamond Knight
{3}
Artifact Creature -- Knight
1/1
Vigilance (Attacking doesn't cause ~this~ to tap.)
As ~this~ enters, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on ~this~.
Diamond Mare
{2}
Artifact Creature -- Horse
1/3
As ~this~ enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Flickering Ward
{W}
Enchantment -- Aura
Enchant creature
As ~this~ enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove ~this~.
{W}: Return ~this~ to its owner's hand.
Floating Shield
{2}{W}
Enchantment -- Aura
Enchant creature
As ~this~ enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove ~this~.
Sacrifice ~this~: Target creature gains protection from the chosen color until end of turn.
Gauntlet of Power
{5}
Artifact
As ~this~ enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Hall of Triumph
{3}
Legendary Artifact
As ~this~ enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Harsh Judgment
{2}{W}{W}
Enchantment
As ~this~ enters, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Heraldic Banner
{3}
Artifact
As ~this~ enters, choose a color.
Creatures you control of the chosen color get +1/+0.
{T}: Add one mana of the chosen color.
Iona, Shield of Emeria
{6}{W}{W}{W}
Legendary Creature -- Angel
7/7
Flying
As ~this~ enters, choose a color.
Your opponents can't cast spells of the chosen color.
Jeweled Torque
{2}
Artifact
As ~this~ enters, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
Lurebound Scarecrow
{3}
Artifact Creature -- Scarecrow
4/4
As ~this~ enters, choose a color.
When you control no permanents of the chosen color, sacrifice ~this~.
Order of the Stars
{W}
Creature -- Human Cleric
0/1
Defender (~this~ can't attack.)
As ~this~ enters, choose a color.
~this~ has protection from the chosen color.
New search