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13 results - Link to this list
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Arachnus Web
{2}{G}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy ~this~.
Arrest
{2}{W}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Desert's Hold
{2}{W}
Enchantment -- Aura
Enchant creature
When ~this~ enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Gelid Shackles
{W}
Snow Enchantment -- Aura
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
{S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)
Ice Cage
{1}{U}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy ~this~.
Krasis Incubation
{2}{G}{U}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
{1}{G}{U}, Return ~this~ to its owner's hand: Put two +1/+1 counters on enchanted creature.
Lawmage's Binding
{1}{W}{U}
Enchantment -- Aura
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Lost in Thought
{1}{U}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
One Thousand Lashes
{2}{W}{B}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Prison Term
{1}{W}{W}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature an opponent controls enters, you may attach ~this~ to that creature.
Trapped in the Tower
{1}{W}
Enchantment -- Aura
Enchant creature without flying
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Viper's Kiss
{B}
Enchantment -- Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
Volrath's Curse
{1}{U}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.
{1}{U}: Return ~this~ to its owner's hand.

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