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Alluring Scent
{1}{G}{G}
Sorcery
All creatures able to block target creature this turn do so.
Armed // Dangerous
{1}{R} // {3}{G}
Sorcery // Sorcery
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of ~this~ from your hand.)
//
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of ~this~ from your hand.)
Bloodscent
{3}{G}
Instant
All creatures able to block target creature this turn do so.
Destined // Lead
{1}{B} // {3}{G}
Instant // Sorcery
Target creature gets +1/+0 and gains indestructible until end of turn.
//
Aftermath (Cast ~this~ only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.
Roar of Challenge
{2}{G}
Sorcery
All creatures able to block target creature this turn do so.
Ferocious -- That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Shinen of Life's Roar
{1}{G}
Creature -- Spirit
1/2
All creatures able to block ~this~ do so.
Channel -- {2}{G}{G}, Discard ~this~: All creatures able to block target creature this turn do so.
Taunting Challenge
{1}{G}{G}
Sorcery
All creatures able to block target creature this turn do so.

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