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Barbarian Ring
Land
{T}: Add {R}. ~this~ deals 1 damage to you.
Threshold -- {R}, {T}, Sacrifice ~this~: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
Cabal Pit
Land
{T}: Add {B}. ~this~ deals 1 damage to you.
Threshold -- {B}, {T}, Sacrifice ~this~: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
Cabal Torturer
{1}{B}{B}
Creature -- Human Minion
1/1
{B}, {T}: Target creature gets -1/-1 until end of turn.
Threshold -- {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
Centaur Garden
Land
{T}: Add {G}. ~this~ deals 1 damage to you.
Threshold -- {G}, {T}, Sacrifice ~this~: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Cephalid Coliseum
Land
{T}: Add {U}. ~this~ deals 1 damage to you.
Threshold -- {U}, {T}, Sacrifice ~this~: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
Chainflinger
{3}{R}
Creature -- Beast
2/2
{1}{R}, {T}: ~this~ deals 1 damage to any target.
Threshold -- {2}{R}, {T}: ~this~ deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
Hallowed Healer
{2}{W}
Creature -- Human Cleric
1/1
{T}: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold -- {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.
Infected Vermin
{2}{B}
Creature -- Rat
1/1
{2}{B}: ~this~ deals 1 damage to each creature and each player.
Threshold -- {3}{B}: ~this~ deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.
Krosan Avenger
{2}{G}
Creature -- Human Druid
3/1
Trample
Threshold -- {1}{G}: Regenerate ~this~. Activate only if seven or more cards are in your graveyard.
Krosan Restorer
{2}{G}
Creature -- Human Druid
1/2
{T}: Untap target land.
Threshold -- {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
Nantuko Monastery
Land
{T}: Add {C}.
Threshold -- {G}{W}: ~this~ becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
Nomad Decoy
{2}{W}
Creature -- Human Nomad
1/2
{W}, {T}: Tap target creature.
Threshold -- {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard.
Nomad Stadium
Land
{T}: Add {W}. ~this~ deals 1 damage to you.
Threshold -- {W}, {T}, Sacrifice ~this~: You gain 4 life. Activate only if seven or more cards are in your graveyard.
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