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Hashep Oasis
Land -- Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
Ifnir Deadlands
Land -- Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {B}.
{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Ipnu Rivulet
Land -- Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {U}.
{1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)
Ramunap Ruins
Land -- Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{2}{R}{R}, {T}, Sacrifice a Desert: ~this~ deals 2 damage to each opponent.
Scavenger Grounds
Land -- Desert
{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.
Shefet Dunes
Land -- Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
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