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Duergar Mine-Captain
{2}{R/W}
Creature -- Dwarf Soldier
2/1
{1}{r/w}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)
Farmstead Gleaner
{3}
Artifact Creature -- Scarecrow
2/2
~this~ doesn't untap during your untap step.
{2}, {Q}: Put a +1/+1 counter on ~this~. ({Q} is the untap symbol.)
Gilder Bairn
{1}{G/U}{G/U}
Creature -- Ouphe
1/3
{2}{g/u}, {Q}: Double the number of each kind of counter on target permanent. ({Q} is the untap symbol.)
Hateflayer
{5}{R}{R}
Creature -- Elemental
5/5
Wither (This deals damage to creatures in the form of -1/-1 counters.)
{2}{R}, {Q}: ~this~ deals damage equal to its power to any target. ({Q} is the untap symbol.)
Knacksaw Clique
{3}{U}
Creature -- Faerie Rogue
1/4
Flying
{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
Leech Bonder
{2}{U}
Creature -- Merfolk Soldier
3/3
~this~ enters with two -1/-1 counters on it.
{U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.)
Merrow Grimeblotter
{3}{U/B}
Creature -- Merfolk Wizard
2/2
{1}{u/b}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)
Merrow Wavebreakers
{4}{U}
Creature -- Merfolk Soldier
3/3
{1}{U}, {Q}: ~this~ gains flying until end of turn. ({Q} is the untap symbol.)
Order of Whiteclay
{1}{W}{W}
Creature -- Kithkin Cleric
1/4
{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)
Pale Wayfarer
{5}{W}{W}
Creature -- Spirit Giant
4/4
{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.)
Patrol Signaler
{1}{W}
Creature -- Kithkin Soldier
1/1
{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.)
Pili-Pala
{2}
Artifact Creature -- Scarecrow
1/1
Flying
{2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)
Puresight Merrow
{W/U}{W/U}
Creature -- Merfolk Wizard
2/2
{w/u}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)
Safehold Sentry
{1}{W}
Creature -- Elf Warrior
2/2
{2}{W}, {Q}: ~this~ gets +0/+2 until end of turn. ({Q} is the untap symbol.)
Silkbind Faerie
{2}{W/U}
Creature -- Faerie Rogue
1/3
Flying
{1}{w/u}, {Q}: Tap target creature. ({Q} is the untap symbol.)
Umbral Mantle
{3}
Artifact -- Equipment
Equipped creature has "{3}, {Q}: ~this~ gets +2/+2 until end of turn." ({Q} is the untap symbol.)
Equip {0}
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