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Ice Cauldron
{4}
Artifact
{X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on ~this~ and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on ~this~.
{T}, Remove a charge counter from ~this~: Add ~this~'s last noted type and amount of mana. Spend this mana only to cast the last card exiled with ~this~.
Jeweled Amulet
{0}
Artifact
{1}, {T}: Put a charge counter on ~this~. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on ~this~.
{T}, Remove a charge counter from ~this~: Add one mana of ~this~'s last noted type.
Mirrodin's Core
Land
{T}: Add {C}.
{T}: Put a charge counter on ~this~.
{T}, Remove a charge counter from ~this~: Add one mana of any color.
Necrogen Censer
{3}
Artifact
~this~ enters with two charge counters on it.
{T}, Remove a charge counter from ~this~: Target player loses 2 life.
Shriekhorn
{1}
Artifact
~this~ enters with three charge counters on it.
{T}, Remove a charge counter from ~this~: Target player mills two cards.
Sphere of the Suns
{2}
Artifact
~this~ enters tapped and with three charge counters on it.
{T}, Remove a charge counter from ~this~: Add one mana of any color.
Tendo Ice Bridge
Land
~this~ enters with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from ~this~: Add one mana of any color.
Tumble Magnet
{3}
Artifact
~this~ enters with three charge counters on it.
{T}, Remove a charge counter from ~this~: Tap target artifact or creature.
Vivid Crag
Land
~this~ enters tapped with two charge counters on it.
{T}: Add {R}.
{T}, Remove a charge counter from ~this~: Add one mana of any color.
Vivid Creek
Land
~this~ enters tapped with two charge counters on it.
{T}: Add {U}.
{T}, Remove a charge counter from ~this~: Add one mana of any color.
Vivid Grove
Land
~this~ enters tapped with two charge counters on it.
{T}: Add {G}.
{T}, Remove a charge counter from ~this~: Add one mana of any color.
Vivid Marsh
Land
~this~ enters tapped with two charge counters on it.
{T}: Add {B}.
{T}, Remove a charge counter from ~this~: Add one mana of any color.
Vivid Meadow
Land
~this~ enters tapped with two charge counters on it.
{T}: Add {W}.
{T}, Remove a charge counter from ~this~: Add one mana of any color.
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