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Casualties of War
{2}{B}{B}{G}{G}
Sorcery
Choose one or more --
* Destroy target artifact.
* Destroy target creature.
* Destroy target enchantment.
* Destroy target land.
* Destroy target planeswalker.
Cleansing Ray
{1}{W}
Sorcery
Choose one --
* Destroy target Vampire.
* Destroy target enchantment.
Collective Effort
{1}{W}{W}
Sorcery
Escalate--Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more --
* Destroy target creature with power 4 or greater.
* Destroy target enchantment.
* Put a +1/+1 counter on each creature target player controls.
Crushing Canopy
{2}{G}
Instant
Choose one --
* Destroy target creature with flying.
* Destroy target enchantment.
Dawn to Dusk
{2}{W}{W}
Sorcery
Choose one or both --
* Return target enchantment card from your graveyard to your hand.
* Destroy target enchantment.
Esper Charm
{W}{U}{B}
Instant
Choose one --
* Destroy target enchantment.
* Draw two cards.
* Target player discards two cards.
Golgari Charm
{B}{G}
Instant
Choose one --
* All creatures get -1/-1 until end of turn.
* Destroy target enchantment.
* Regenerate each creature you control.
Hull Breach
{R}{G}
Sorcery
Choose one --
* Destroy target artifact.
* Destroy target enchantment.
* Destroy target artifact and target enchantment.
Light of Hope
{W}
Instant
Choose one --
* You gain 4 life.
* Destroy target enchantment.
* Put a +1/+1 counter on target creature.
Rain of Thorns
{4}{G}{G}
Sorcery
Choose one or more --
* Destroy target artifact.
* Destroy target enchantment.
* Destroy target land.
Return to Nature
{1}{G}
Instant
Choose one --
* Destroy target artifact.
* Destroy target enchantment.
* Exile target card from a graveyard.
Treva's Charm
{G}{W}{U}
Instant
Choose one --
* Destroy target enchantment.
* Exile target attacking creature.
* Draw a card, then discard a card.
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