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Seraph
{6}{W}
Creature -- Angel
4/4
Flying
Whenever a creature dealt damage by ~this~ this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of ~this~.

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name expansion rarity artist flavor text original text image
Masters Edition rare Christopher Rush Flying
Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card into play under your control at end of turn. Sacrifice the creature when you lose control of Seraph.
Fifth Edition rare D. Alexander Gregory Flying
Whenever any creature Seraph damaged this turn is put into any graveyard, put that creature into play under your control at end of turn. Bury the creature if you lose control of Seraph.
Ice Age rare Christopher Rush Flying
At the end of a turn in which any creature is damaged by Seraph and put into the graveyard, put that creature directly into play under your control as though it were just summoned. If you lose control of Seraph or if Seraph leaves play, bury the creature.

Abilities (click to find cards with that ability):
Flying (1896)
Whenever a creature dealt damage by ~this~ this turn dies, {effect} (16)
Sacrifice the creature when you lose control of ~this~ (1)
Put that card onto the battlefield under your control at the beginning of the next end step (1)


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