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Sea Serpent
{5}{U}
Creature -- Serpent
5/5
~this~ can't attack unless defending player controls an Island.
When you control no Islands, sacrifice ~this~.

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name expansion rarity artist flavor text original text image
Masters Edition IV common Jeff A. Menges Legend has it that Serpents used to be bigger, but how could that be? Sea Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.
Fifth Edition common Ian Miller Legend has it that serpents used to be bigger, but how could that be? Islandhome (If defending player controls no islands, this creature cannot attack. If you control no islands, bury this creature.)
Fourth Edition common Jeff A. Menges Legend has it that Serpents used to be bigger, but how could that be? Cannot attack if defending player controls no islands. If at any time you control no islands, bury Sea Serpent.
Revised Edition common Jeff A. Menges Legend has it that Serpents used to be bigger, but how could that be? Serpent cannot attack unless opponent has islands in play. Serpent is buried immediately if at any time controller has no islands in play.
Unlimited Edition common Jeff A. Menges Legend has it that Serpents used to be bigger, but how could that be? Serpent cannot attack unless opponent has islands in play. Serpent is destroyed immediately if at any time controller has no islands in play.
Limited Edition Beta common Jeff A. Menges Legend has it that Serpents used to be bigger, but how could that be? Serpent cannot attack unless opponent has islands in play. Serpent is destroyed immediately if at any time controller has no islands in play.
Limited Edition Alpha common Jeff A. Menges Legend has it that Serpents used to be bigger, but how could that be? Serpent cannot attack unless opponent has islands in play.
Serpent is destroyed immediately if at any time controller has no islands in play.

Abilities (click to find cards with that ability):
Sacrifice ~this~ (105)
~this~ can't attack unless defending player controls an {land} (26)
When you control no {land}, {effect} (16)


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