ManaBase.comDavid's Magic Database
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| Autocard |
| name | expansion | rarity | artist | flavor text | original text | image |
|---|---|---|---|---|---|---|
| Masters Edition IV | common | Jeff A. Menges | Legend has it that Serpents used to be bigger, but how could that be? | Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. |
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| Fifth Edition | common | Ian Miller | Legend has it that serpents used to be bigger, but how could that be? | Islandhome (If defending player controls no islands, this creature cannot attack. If you control no islands, bury this creature.) | ||
| Fourth Edition | common | Jeff A. Menges | Legend has it that Serpents used to be bigger, but how could that be? | Cannot attack if defending player controls no islands. If at any time you control no islands, bury Sea Serpent. | ||
| Revised Edition | common | Jeff A. Menges | Legend has it that Serpents used to be bigger, but how could that be? | Serpent cannot attack unless opponent has islands in play. Serpent is buried immediately if at any time controller has no islands in play. | ||
| Unlimited Edition | common | Jeff A. Menges | Legend has it that Serpents used to be bigger, but how could that be? | Serpent cannot attack unless opponent has islands in play. Serpent is destroyed immediately if at any time controller has no islands in play. | ||
| Limited Edition Beta | common | Jeff A. Menges | Legend has it that Serpents used to be bigger, but how could that be? | Serpent cannot attack unless opponent has islands in play. Serpent is destroyed immediately if at any time controller has no islands in play. | ||
| Limited Edition Alpha | common | Jeff A. Menges | Legend has it that Serpents used to be bigger, but how could that be? | Serpent cannot attack unless opponent has islands in play. Serpent is destroyed immediately if at any time controller has no islands in play. |
Abilities (click to find cards with that ability):
Sacrifice ~this~ (105)
~this~ can't attack unless defending player controls an {land} (26)
When you control no {land}, {effect} (16)
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