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Trade
Autocard
Healing Salve
{W}
Instant
Choose one --
* Target player gains 3 life.
* Prevent the next 3 damage that would be dealt to any target this turn.

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name expansion rarity artist flavor text original text image
Duel Decks Anthology, Divine vs. Demonic common Choose one --
* Target player gains 3 life.
* Prevent the next 3 damage that would be dealt to target creature or player this turn.
Masters Edition IV common Dan Frazier Choose one -- Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Duel Decks: Divine vs. Demonic common Greg & Tim Hildebrandt Choose one -- Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Eighth Edition common Greg & Tim Hildebrandt Choose one -- Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Seventh Edition common Greg & Tim Hildebrandt Choose one -- Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Battle Royale Box Set common Zina Saunders Choose one -- Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
Classic Sixth Edition common Dan Frazier Choose one -- Target player gains 3 life; or prevent the next 3 damage to target creature or player this turn.
Urza's Saga common Heather Hudson "Xantcha is recovering. The medicine is slow, but my magic would have killed her."
--Serra, to Urza
Choose one -- Target player gains 3 life; or prevent up to 3 damage to a creature or player.
Fifth Edition common Zina Saunders Target player gains 3 life, or prevent up to 3 damage to any creature or player.
Mirage common Hannibal King "The Femeref look only to the Sun for healing; they have never truly understood life's cycle."
--Kifimbo, Shadow Guildmage
Target player gains 3 life, or prevent up to 3 damage to any creature or player.
Fourth Edition common Dan Frazier Give target player 3 life, or prevent up to 3 damage to any creature or player.
Revised Edition common Dan Frazier Gain 3 life, or prevent up to 3 damage from being dealt to a single target.
Unlimited Edition common Dan Frazier Gain 3 life, or prevent up to 3 damage from being dealt to a single target.
Limited Edition Beta common Dan Frazier Gain 3 life, or prevent up to 3 damage from being dealt to a single target.
Limited Edition Alpha common Dan Frazier Gain 3 life, or prevent up to 3 damage from being dealt to a single target.

Abilities (click to find cards with that ability):
(623)
Choose one -- (202)
* Target player gains {n} life (6)
* Prevent the next {n} damage that would be dealt to any target this turn (4)


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