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Dread Wight
{3}{B}{B}
Creature -- Zombie
3/4
At end of combat, put a paralyzation counter on each creature blocking or blocked by ~this~ and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from ~this~."

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name expansion rarity artist flavor text original text image
Masters Edition IV uncommon Daniel Gelon At end of combat, put a paralyzation counter on all creatures blocking or blocked by Dread Wight and tap those creatures. They gain "If this creature has a paralyzation counter on it, it doesn't untap during its controller's untap step" and "{4}: Remove a paralyzation counter from this creature."
Ice Age rare Daniel Gelon At end of combat, put a paralyzation counter on any creature blocking or blocked by Dread Wight and tap that creature. As long as the creature has a paralyzation counter on it, it does not untap during its controller's untap phase. As a non-interrupt fast effect, the creature's controller may pay {4} to remove a paralyzation counter.

Abilities (click to find cards with that ability):
{mana}: {effect} (1731)
At end of combat, {effect} (8)
Put a paralyzation counter on each creature blocking or blocked by ~this~ and tap those creatures (1)
Remove a paralyzation counter from this creature (1)
Each of those creatures gains {ability} (1)
Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it (1)


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