New search
Anointer of Champions
{W}
Creature -- Human Cleric
1/1
{T}: Target attacking creature gets +1/+1 until end of turn.
Barge In
{R}
Instant
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Built to Smash
{R}
Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Infantry Veteran
{W}
Creature -- Human Soldier
1/1
{T}: Target attacking creature gets +1/+1 until end of turn.
Kithkin Daggerdare
{1}{G}
Creature -- Kithkin Soldier
1/1
{G}, {T}: Target attacking creature gets +2/+2 until end of turn.
Pyrewild Shaman
{2}{R}
Creature -- Goblin Shaman
3/1
Bloodrush -- {1}{R}, Discard ~this~: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if ~this~ is in your graveyard, you may pay {3}. If you do, return ~this~ to your hand.
Rubblebelt Maaka
{3}{R}
Creature -- Cat
3/3
Bloodrush -- {R}, Discard ~this~: Target attacking creature gets +3/+3 until end of turn.
Scab-Clan Charger
{3}{G}
Creature -- Centaur Warrior
2/4
Bloodrush -- {1}{G}, Discard ~this~: Target attacking creature gets +2/+4 until end of turn.
Scorchwalker
{3}{R}
Creature -- Elemental
5/1
Bloodrush -- {1}{R}{R}, Discard ~this~: Target attacking creature gets +5/+1 until end of turn.
Skinbrand Goblin
{1}{R}
Creature -- Goblin Warrior
2/1
Bloodrush -- {R}, Discard ~this~: Target attacking creature gets +2/+1 until end of turn.
Slaughterhorn
{2}{G}
Creature -- Beast
3/2
Bloodrush -- {G}, Discard ~this~: Target attacking creature gets +3/+2 until end of turn.
Zhur-Taa Swine
{3}{R}{G}
Creature -- Boar
5/4
Bloodrush -- {1}{R}{G}, Discard ~this~: Target attacking creature gets +5/+4 until end of turn.
New search