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Bloodchief Ascension
{B}
Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on ~this~. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if ~this~ has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

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name expansion rarity artist flavor text original text image
Bloodchief Ascension Commander Masters rare Adi Granov At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. <i>(Damage causes loss of life.)</i>
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Bloodchief Ascension Commander Masters rare Warren Mahy At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension.
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Bloodchief Ascension Commander Masters rare Adi Granov At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. <i>(Damage causes loss of life.)</i>
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Zendikar rare Adi Granov At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Abilities (click to find cards with that ability):
If you do, you gain {n} life (25)
You may put a quest counter on ~this~ (13)
You may have that player lose {n} life (4)
At the beginning of each end step, if an opponent lost {n} or more life this turn, {effect} (2)
Whenever a card is put into an opponent's graveyard from anywhere, if ~this~ has {n} or more quest counters on it, {effect} (1)


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