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126 results - Link to this list
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Acidic Sliver
{B}{R}
Creature -- Sliver
2/2
All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."
Anathemancer
{1}{B}{R}
Creature -- Zombie Wizard
2/2
When ~this~ enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Army Ants
{1}{B}{R}
Creature -- Insect
1/1
{T}, Sacrifice a land: Destroy target land.
Ashenmoor Gouger
{B/R}{B/R}{B/R}
Creature -- Elemental Warrior
4/4
~this~ can't block.
Ashenmoor Liege
{1}{B/R}{B/R}{B/R}
Creature -- Elemental Knight
4/1
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever ~this~ becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Avatar of Discord
{B/R}{B/R}{B/R}
Creature -- Avatar
5/3
({b/r} can be paid with either {B} or {R}.)
Flying
When ~this~ enters the battlefield, sacrifice it unless you discard two cards.
Axelrod Gunnarson
{4}{B}{B}{R}{R}
Legendary Creature -- Giant
5/5
Trample
Whenever a creature dealt damage by ~this~ this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.
Azra Oddsmaker
{1}{B}{R}
Creature -- Azra Warrior
3/3
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
Barktooth Warbeard
{4}{B}{R}{R}
Legendary Creature -- Human Warrior
6/5

Baron Von Count
{1}{B}{R}
Legendary Creature -- Human Villain
3/3
~this~ enters the battlefield with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
Bladewing the Risen
{3}{B}{B}{R}{R}
Legendary Creature -- Zombie Dragon
4/4
Flying
When ~this~ enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.
Blazing Hellhound
{2}{B}{R}
Creature -- Elemental Hound
4/3
{1}, Sacrifice another creature: ~this~ deals 1 damage to any target.
Blazing Specter
{2}{B}{R}
Creature -- Specter
2/2
Flying, haste
Whenever ~this~ deals combat damage to a player, that player discards a card.
Blood Cultist
{1}{B}{R}
Creature -- Human Wizard
1/1
{T}: ~this~ deals 1 damage to target creature.
Whenever a creature dealt damage by ~this~ this turn dies, put a +1/+1 counter on ~this~.
Bloodhall Priest
{2}{B}{R}
Creature -- Vampire Cleric
4/4
Whenever ~this~ enters the battlefield or attacks, if you have no cards in hand, ~this~ deals 2 damage to any target.
Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Boltwing Marauder
{3}{B}{R}
Creature -- Dragon
5/4
Flying
Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
Boris Devilboon
{3}{B}{R}
Legendary Creature -- Zombie Wizard
2/2
{2}{B}{R}, {T}: Create a 1/1 black and red Demon creature token named Minor Demon.
Brawl-Bash Ogre
{2}{B}{R}
Creature -- Ogre Warrior
3/3
Menace (This creature can't be blocked except by two or more creatures.)
Whenever ~this~ attacks, you may sacrifice another creature. If you do, ~this~ gets +2/+2 until end of turn.
Carnage Gladiator
{2}{B}{R}
Creature -- Skeleton Warrior
4/2
Whenever a creature blocks, that creature's controller loses 1 life.
{1}{B}{R}: Regenerate ~this~.
Carnival Hellsteed
{4}{B}{R}
Creature -- Nightmare Horse
5/4
First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

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