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1435 results - Link to this list
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Aboshan, Cephalid Emperor
{4}{U}{U}
Legendary Creature -- Cephalid
3/3
Tap an untapped Cephalid you control: Tap target permanent.
{U}{U}{U}: Tap all creatures without flying.
Accursed Horde
{3}{B}
Creature -- Zombie
3/3
{1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Adarkar Sentinel
{5}
Artifact Creature -- Soldier
3/3
{1}: ~this~ gets +0/+1 until end of turn.
Adarkar Windform
{4}{U}
Snow Creature -- Illusion
3/3
Flying
{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow permanent.)
Advance Scout
{1}{W}
Creature -- Human Soldier Scout
1/1
First strike
{W}: Target creature gains first strike until end of turn.
Advanced Hoverguard
{3}{U}
Creature -- Drone
2/2
Flying
{U}: ~this~ gains shroud until end of turn. (It can't be the target of spells or abilities.)
Aegis Automaton
{2}
Artifact Creature -- Construct
0/3
{4}{W}: Return another target creature you control to its owner's hand.
Aegis of Honor
{W}
Enchantment
{1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
Aerial Caravan
{4}{U}{U}
Creature -- Human Soldier
4/3
Flying
{1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
Aerie Mystics
{4}{W}
Creature -- Bird Wizard
3/3
Flying
{1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
AEtherflame Wall
{1}{R}
Creature -- Wall
0/4
Defender
~this~ can block creatures with shadow as though they didn't have shadow.
{R}: ~this~ gets +1/+0 until end of turn.
AEtherling
{4}{U}{U}
Creature -- Shapeshifter
4/5
{U}: Exile ~this~. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: ~this~ can't be blocked this turn.
{1}: ~this~ gets +1/-1 until end of turn.
{1}: ~this~ gets -1/+1 until end of turn.
Agent of Horizons
{2}{G}
Creature -- Human Rogue
3/2
{2}{U}: ~this~ can't be blocked this turn.
Agent of Stromgald
{R}
Creature -- Human Knight
1/1
{R}: Add {B}.
Aggravated Assault
{2}{R}
Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.
Agoraphobia
{1}{U}
Enchantment -- Aura
Enchant creature
Enchanted creature gets -5/-0.
{2}{U}: Return ~this~ to its owner's hand.
Air Servant
{4}{U}
Creature -- Elemental
4/3
Flying
{2}{U}: Tap target creature with flying.
Akroan Phalanx
{3}{W}
Creature -- Human Soldier
3/3
Vigilance
{2}{R}: Creatures you control get +1/+0 until end of turn.
Akroma, Angel of Fury
{5}{R}{R}{R}
Legendary Creature -- Angel
6/6
This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: ~this~ gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Alabaster Mage
{1}{W}
Creature -- Human Wizard
2/1
{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

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