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Skullclamp
{1}
Artifact -- Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}

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expansion rarity artist flavor text original text image
Commander 2017 uncommon The mind is a beautiful bounty encased in an annoying bone container. Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Commander Anthology uncommon The mind is a beautiful bounty encased in an annoying bone container. Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Commander 2016 uncommon The mind is a beautiful bounty encased in an annoying bone container. Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Commander 2015 uncommon The mind is a beautiful bounty encased in an annoying bone container. Equipped creature gets +1/-1.Whenever equipped creature dies, draw two cards.Equip {1}
Commander 2014 uncommon The mind is a beautiful bounty encased in an annoying bone container. Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Vintage Masters mythic rare Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Magic: The Gathering-Commander uncommon Luca Zontini The mind is a beautiful bounty encased in an annoying bone container. Equipped creature gets +1/-1.
When equipped creature is put into a graveyard, draw two cards.
Equip {1}
From the Vault: Exiled mythic rare Luca Zontini The mind is a beautiful bounty encased in an annoying bone container. Equipped creature gets +1/-1.
When equipped creature is put into a graveyard, draw two cards.
Equip {1}
Darksteel uncommon Luca Zontini Equipped creature gets +1/-1.
When equipped creature is put into a graveyard, draw two cards.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

Abilities (click to find cards with that ability):
Equip {mana} (234)
Draw {n} cards (155)
Whenever equipped creature dies, {effect} (7)
Equipped creature gets +{n}/-{n} (2)


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