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Knight of the Hokey Pokey
{W}{W}
Creature -- Knight
2/2
First strike
{1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to ~this~ this turn. (To do the Hokey Pokey, put your right foot in. Put your right foot out. Put your right foot in. Shake it all about. Repeat this process for your left foot, right arm, left arm, and whole self.)

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expansion rarity artist flavor text original text image
Unglued common Kev Walker That's what it's all about. First strike
o1oW, Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees): Prevent all damage to Knight of the Hokey Pokey from any one source.

Abilities (click to find cards with that ability):
First strike (240)
Prevent all damage to ~this~ from any one source (1)
{mana}, Do the Hokey Pokey : {effect} (1)


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