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13 results - Link to this list
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Akroma, Angel of Fury
{5}{R}{R}{R}
Legendary Creature -- Angel
6/6
This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: ~this~ gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Akroma, Angel of Wrath
{5}{W}{W}{W}
Legendary Creature -- Angel
6/6
Flying, first strike, vigilance, trample, haste, protection from black and from red
Animar, Soul of Elements
{G}{U}{R}
Legendary Creature -- Elemental
1/1
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on ~this~.
Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.
Auriok Champion
{W}{W}
Creature -- Human Cleric
1/1
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
Blood Baron of Vizkopa
{3}{W}{B}
Creature -- Vampire
4/4
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, ~this~ gets +6/+6 and has flying.
Great Sable Stag
{1}{G}{G}
Creature -- Elk
3/3
This spell can't be countered.
Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
Mirran Crusader
{1}{W}{W}
Creature -- Human Knight
2/2
Double strike, protection from black and from green
Mystic Crusader
{1}{W}{W}
Creature -- Human Nomad Mystic
2/1
Protection from black and from red
Threshold -- As long as seven or more cards are in your graveyard, ~this~ gets +1/+1 and has flying.
Paladin en-Vec
{1}{W}{W}
Creature -- Human Knight
2/2
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Phyrexian Crusader
{1}{B}{B}
Creature -- Zombie Knight
2/2
First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sabertooth Nishoba
{4}{G}{W}
Creature -- Cat Beast Warrior
5/5
Trample, protection from blue and from red
Sphinx of the Steel Wind
{5}{W}{U}{B}
Artifact Creature -- Sphinx
6/6
Flying, first strike, vigilance, lifelink, protection from red and from green
Stillmoon Cavalier
{1}{W/B}{W/B}
Creature -- Zombie Knight
2/1
Protection from white and from black
{w/b}: ~this~ gains flying until end of turn.
{w/b}: ~this~ gains first strike until end of turn.
{w/b}{w/b}: ~this~ gets +1/+0 until end of turn.

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