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1735 results - Link to this list
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Abbot of Keral Keep
{1}{R}
Creature -- Human Monk
2/1
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When ~this~ enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Abduction
{2}{U}{U}
Enchantment -- Aura
Enchant creature
When ~this~ enters the battlefield, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Abhorrent Overlord
{5}{B}{B}
Creature -- Demon
6/6
Flying
When ~this~ enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
Abominable Treefolk
{2}{G}{U}
Snow Creature -- Treefolk
*/*
Trample
~this~'s power and toughness are each equal to the number of snow permanents you control.
When ~this~ enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Abundant Growth
{G}
Enchantment -- Aura
Enchant land
When ~this~ enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Abyssal Horror
{4}{B}{B}
Creature -- Horror
2/2
Flying
When ~this~ enters the battlefield, target player discards two cards.
Abzan Ascendancy
{W}{B}{G}
Enchantment
When ~this~ enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Academy Journeymage
{4}{U}
Creature -- Human Wizard
3/2
This spell costs {1} less to cast if you control a Wizard.
When ~this~ enters the battlefield, return target creature an opponent controls to its owner's hand.
Academy Researchers
{1}{U}{U}
Creature -- Human Wizard
2/2
When ~this~ enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to ~this~.
Accursed Centaur
{B}
Creature -- Zombie Centaur
2/2
When ~this~ enters the battlefield, sacrifice a creature.
Acid Web Spider
{3}{G}{G}
Creature -- Spider
3/5
Reach
When ~this~ enters the battlefield, you may destroy target Equipment.
Acidic Slime
{3}{G}{G}
Creature -- Ooze
2/2
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When ~this~ enters the battlefield, destroy target artifact, enchantment, or land.
Acolyte of Affliction
{2}{B}{G}
Creature -- Human Cleric
2/3
When ~this~ enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand.
Act of Authority
{1}{W}{W}
Enchantment
When ~this~ enters the battlefield, you may exile target artifact or enchantment.
At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of ~this~.
Adder-Staff Boggart
{1}{R}
Creature -- Goblin Warrior
2/1
When ~this~ enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on ~this~. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Aegis Angel
{4}{W}{W}
Creature -- Angel
5/5
Flying (This creature can't be blocked except by creatures with flying or reach.)
When ~this~ enters the battlefield, another target permanent gains indestructible for as long as you control ~this~. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
AEther Adept
{1}{U}{U}
Creature -- Human Wizard
2/2
When ~this~ enters the battlefield, return target creature to its owner's hand.
AEther Chaser
{1}{R}
Creature -- Human Artificer
2/1
First strike
When ~this~ enters the battlefield, you get {e}{e} (two energy counters).
Whenever ~this~ attacks, you may pay {e}{e}. If you do, create a 1/1 colorless Servo artifact creature token.
AEther Herder
{3}{G}
Creature -- Elf Artificer Druid
3/3
When ~this~ enters the battlefield, you get {e}{e} (two energy counters).
Whenever ~this~ attacks, you may pay {e}{e}. If you do, create a 1/1 colorless Servo artifact creature token.
AEther Hub
Land
When ~this~ enters the battlefield, you get {e} (an energy counter).
{T}: Add {C}.
{T}, Pay {e}: Add one mana of any color.

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