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Legion's Initiative
{R}{W}
Enchantment
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile ~this~: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

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name expansion rarity artist flavor text original text image
Legion's Initiative Double Masters 2022 rare Jaime Jones Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Legion's Initiative Double Masters 2022 rare Jaime Jones Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Dragon's Maze mythic rare Jaime Jones Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Abilities (click to find cards with that ability):
{mana}, Exile ~this~: {effect} (13)
Exile all creatures you control (4)
{color} creatures you control get +0/+{n} (2)
{color} creatures you control get +{n}/+0 (1)
Return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn (1)
At the beginning of the next combat, {effect} (1)


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