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Autocard |
name | expansion | rarity | artist | flavor text | original text | image |
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Duel Decks: Speed vs. Cunning | uncommon | Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. |
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Premium Deck Series: Fire and Lightning | uncommon | John Avon | Ghitu Encampment enters the battlefield tapped. : Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. |
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Tenth Edition | uncommon | John Avon | Ghitu Encampment comes into play tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) |
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Urza's Legacy | uncommon | Hazeltine | Ghitu Encampment comes into play tapped. {T}: Add one red mana to your mana pool. {1}{R} Ghitu Encampment becomes a 2/1 red creature with first strike until end of turn. This creature still counts as a land. |
Abilities (click to find cards with that ability):
{mana}: {effect} (1731)
{T}: {effect} (1614)
Add {mana} (613)
~this~ enters the battlefield tapped (273)
It's still a land (54)
~this~ becomes a {n}/{n} {color} Warrior creature with first strike until end of turn (1)
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