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All Hallow's Eve
{2}{B}{B}
Sorcery
Exile ~this~ with two scream counters on it.
At the beginning of your upkeep, if ~this~ is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

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name expansion rarity artist flavor text original text image
Masters Edition III rare Christopher Rush Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.
Legends rare Christopher Rush Put two counters on this card. Remove a counter during your upkeep. When you remove the last counter from All Hallow's Eve, all players take all creatures from their graveyards and put them directly into play. Treat these creatures as though they were just summoned. You choose what order they come into play.

Abilities (click to find cards with that ability):
At the beginning of your upkeep, if ~this~ is exiled with a scream counter on it, {effect} (1)
Exile ~this~ with {n} scream counters on it (1)
If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield (1)
Remove a scream counter from it (1)


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